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Systems Analysis and Design: An Object-Oriented Approach with UML, 5/Ed
판매가격 25,000원
저자 Dennis
도서종류 외국도서
출판사 Wiley
발행언어 영어
발행일 2015-3
페이지수 544
ISBN 9781118804674
도서구매안내 온, 오프라인 서점에서 구매 하실 수 있습니다.

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  • 도서 정보

    도서 상세설명

    Chapter 1 Introduction to Systems Analysis and Design 1

    Introduction 1

    The Systems Development Life Cycle 2

    Planning 3

    Analysis 3

    Design 4

    Implementation 4

    Systems Development Methodologies 5

    Structured Design 6

    Rapid Application Development (RAD) 8

    Agile Development 12

    Selecting the Appropriate Development

    Methodology 15

    Typical Systems Analyst Roles and Skills 17

    Business Analyst 18

    Systems Analyst 18

    Infrastructure Analyst 18

    Change Management Analyst 19

    Project Manager 19

    Basic Characteristics of Object-Oriented Systems 19

    Classes and Objects 19

    Methods and Messages 20

    Encapsulation and Information Hiding 20

    Inheritance 21

    Polymorphism and Dynamic Binding 22

    Object-Oriented Systems Analysis and Design (OOSAD) 23

    Use-Case Driven 24

    Architecture-Centric 24

    Iterative and Incremental 24

    Benefits of Object-Oriented Systems Analysis and Design 25

    The Unified Process 25

    Phases 26

    Workflows 28

    Extensions to the Unified Process 30

    The Unified Modeling Language 34 applying the concepts at patterson superstore 36

    Chapter Review 36

    Chapter 2 Project Management 41

    Introduction 41

    Project Identification 43

    System Request 44

    Feasibility Analysis 45

    Technical Feasibility 45

    Economic Feasibility 46

    Organizational Feasibility 51

    Project Selection 53

    Traditional Project Management Tools 54

    Work Breakdown Structures 55

    Gantt Chart 56

    Network Diagram 57

    Project Effort Estimation 58

    Creating and Managing the Workplan 63

    Evolutionary Work Breakdown

    Structures and Iterative Workplans 63

    Managing Scope 67

    Timeboxing 68

    Refining Estimates 69

    Managing Risk 70

    Staffing the Project 71

    Characteristics of a Jelled Team 71

    Staffing Plan 73

    Motivation 75

    Handling Conflict 76

    Environment and Infrastructure Management 76

    CASE Tools 77

    Standards 77

    Documentation 78

    Applying the Concepts at Patterson Superstore 80

    Chapter Review 80

    PART ONE ANALYSIS MODELING 85

    Chapter 3 Requirements Determination 86

    Introduction 86

    Requirements Determination 87

    Defining a Requirement 87

    Requirements Definition 89

    Determining Requirements 89

    Creating a Requirements Definition 91

    Real-World Problems with Requirements Determination 91

    Requirements Analysis Strategies 92

    Problem Analysis 92

    Root Cause Analysis 92

    Duration Analysis 93

    Activity-Based Costing 94

    Informal Benchmarking 94

    Outcome Analysis 95

    Technology Analysis 95

    Activity Elimination 95

    Requirements-Gathering Techniques 95

    Interviews 96

    Joint Application Development (JAD) 100

    Questionnaires 104

    Document Analysis 106

    Observation 108

    Selecting the Appropriate Techniques 108

    Alternative Requirements Documentation Techniques 110

    Concept Maps 110

    User Stories 112

    The System Proposal 113

    Applying the Concepts at Patterson Superstore 114

    Chapter review 114

    Chapter 4 Business Process and Functional Modeling 119

    Introduction 119

    Business Process Identification with Use Cases and Use-Case Diagrams 121

    Elements of Use-Case Diagrams 121

    Identifying the Major Use Cases 126

    Creating a Use-Case Diagram 127

    Business Process Modeling with Activity Diagrams 129

    Elements of an Activity Diagram 131

    Guidelines for Creating Activity Diagrams 136

    Creating Activity Diagrams 137

    Business Process Documentation with Use Cases and Use-Case Descriptions 140

    Types of Use Cases 141

    Elements of a Use-Case Description 141

    Guidelines for Creating Use-Case Descriptions 145

    Creating Use Case Descriptions 146

    Verifying and Validating the Business

    Processes and Functional Models 153

    Verification and Validation through Walkthroughs 153

    Functional Model Verification and

    Validation 154

    Applying the Concepts at Patterson Superstore 157

    Chapter Review 157

    Chapter 5 Structural Modeling 163

    Introduction 163

    Structural Models 164

    Classes, Attributes, and Operations 164

    Relationships 165

    Object Identification 166

    Textual Analysis 166

    Brainstorming 167

    Common Object Lists 169

    Patterns 169

    Crc Cards 172

    Responsibilities and Collaborations 172

    Elements of a CRC Card 173

    Role-Playing CRC Cards with Use Cases 174

    Class Diagrams 176

    Elements of a Class Diagram 176

    Simplifying Class Diagrams 184

    Object Diagrams 184

    Creating Structural Models Using CRC Cards and Class Diagrams 185

    Campus Housing Example 187

    Library Example 187

    Verifying and Validating the Structural Model 194

    Applying the Concepts at Patterson Superstore 197

    Chapter Review 198

    Chapter 6 Behavioral Modeling 202

    Introduction 202

    Behavioral Models 203

    Interaction Diagrams 204

    Objects, Operations, and Messages 204

    Sequence Diagrams 204

    Communication Diagrams 216

    Behavioral State Machines 221

    States, Events, Transitions, Actions, and Activities 221

    Elements of a Behavioral State Machine 222

    Creating a Behavioral State Machine 226

    Crude Analysis 229

    Verifying and Validating the Behavioral Model 233

    Applying the Concepts at Patterson

    Superstore 235

    Chapter Review 235

    PART TWO DESIGN MODELING 239

    Chapter 7 Moving on to Design 240

    Introduction 240

    Verifying and Validating the Analysis Models 242

    Balancing Functional and Structural Models 242

    Balancing Functional and Behavioral Models 243

    Balancing Structural and Behavioral Models 251

    Summary 254

    Evolving the Analysis Models into Design Models 257

    Factoring 257

    Partitions and Collaborations 258

    Layers 259

    Packages and Package Diagrams 262

    Guidelines for Creating Package Diagrams 264

    Creating Package Diagrams 266

    Verifying and Validating Package Diagrams 266

    Design Strategies 268

    Custom Development 268

    Packaged Software 269

    Outsourcing 270

    Selecting a Design Strategy 272

    Selecting an Acquisition Strategy 273

    Alternative Matrix 274

    Applying the Concepts at Patterson Superstore 276

    Chapter Review 276

    Chapter 8 Class and Method Design 280

    Introduction 280

    Review of the Basic Characteristics of Object Orientation 282

    Classes, Objects, Methods, and Messages 282

    Encapsulation and Information Hiding 282

    Polymorphism and Dynamic Binding 282

    Inheritance 284

    Design Criteria 286

    Coupling 286

    Cohesion 289

    Connascence 292

    Object Design Activities 293

    Adding Specifications 293

    Identifying Opportunities for Reuse 294

    Restructuring the Design 297

    Optimizing the Design 298

    Mapping Problem-Domain Classes to Implementation Languages 300

    Constraints and Contracts 304

    Types of Constraints 306

    Elements of a Contract 306

    Method Specification 314

    General Information 314

    Events 314

    Message Passing 315

    Algorithm Specifications 316

    Example 318

    Verifying and Validating Class and Method

    Design 319

    Applying the Concepts at Patterson Superstore 322

    Chapter review 322

    Chapter 9 Data Management Layer Design 326

    Introduction 326

    Object Persistence Formats 327

    Sequential and Random Access Files 327

    Relational Databases 330

    Object-Relational Databases 332

    Object-Oriented Databases 332

    NoSQL Data Stores 333

    Selecting an Object Persistence Format 335

    Mapping Problem Domain Objects to Object Persistence Formats 337

    Mapping Problem Domain Objects to an OODBMS Format 338

    Mapping Problem Domain Objects to an ORDBMS Format 341

    Mapping Problem Domain Objects to a RDBMS Format 344

    Optimizing Rdbms-Based Object Storage 346

    Optimizing Storage Efficiency 347

    Optimizing Data Access Speed 351

    Estimating Data Storage Size 356

    Designing Data Access and Manipulation Classes 357

    Nonfunctional Requirements and Data Management Layer Design 360

    Verifying and Validating the Data Management Layer 361

    Applying the Concepts at Patterson Superstore 362

    Chapter Review 362

    Chapter 10 Human–Computer Interaction Layer Design 367

    Iintroduction 367

    Principles for User Interface Design 368

    Layout 369

    Content Awareness 369

    Aesthetics 370

    User Experience 371

    Consistency 371

    Minimizing User Effort 372

    User Interface Design Process 372

    Use Scenario Development 373

    Navigation Structure Design 375

    Interface Standards Design 376

    Interface Design Prototyping 377

    Interface Evaluation 380

    Common Sense Approach to User

    Interface Design 382

    Navigation Design 383

    Basic Principles 383

    Types of Navigation Controls 384

    Messages 386

    Navigation Design Documentation 387

    Input Design 387

    Basic Principles 387

    Types of Inputs 390

    Input Validation 391

    Output Design 392

    Basic Principles 392

    Types of Outputs 394

    Media 394

    Mobile Computing and User Interface Design 395

    Social Media and User Interface Design 398

    Games, Multi-Dimensional Information Visualizations, and Immersive Environments 400

    Games, Gamification, and User Interface Design 400

    Multidimensional Information Visualization Design 402

    User Interface Design and Immersive Environments 404

    International and Cultural Issues and User Interface Design 406

    Multilingual Requirements 406

    Color 407

    Cultural Differences 407

    Nonfunctional Requirements And Human-Computer Interaction Layer Design 410

    Applying The Concepts At Patterson Superstore 411

    Chapter review 411

    Chapter 11 Physical Architecture Layer Design 418

    Introduction 418

    Elements of the Physical Architecture Layer 419

    Architectural Components 419

    Server-Based Architectures 420

    Client-Based Architectures 420

    Client–Server Architectures 421

    Client–Server Tiers 422

    Selecting a Physical Architecture 424

    Cloud Computing 426

    Ubiquitous Computing and the Internet of Things 428

    Green IT 431

    Infrastructure Design 432

    Deployment Diagram 432

    Network Model 434

    Hardware and System Software Specifications 438

    Nonfunctional Requirements and Physical Architecture Layer Design 440

    Operational Requirements 441

    Performance Requirements 442

    Security Requirements 444

    Cultural and Political Requirements 447

    Synopsis 448

    Verifying and Validating the Physical Architecture Layer 449

    Applying the Concepts at Patterson Superstore 450

    Chapter Review 450

    PART THREE CONSTRUCTION, INSTALLATION, AND OPERATIONS 455

    Chapter 12 Construction 456

    Introduction 456

    Managing Programming 457

    Assigning Programmers 457

    Coordinating Activities 458

    Managing the Schedule 458

    Cultural Issues 460

    Developing Documentation 462

    Types of Documentation 463

    Designing Documentation Structure 463

    Writing Documentation Topics 465

    Identifying Navigation Terms 465

    Designing Tests 467

    Testing and Object Orientation 468

    Test Planning 469

    Unit Tests 471

    Integration Tests 475

    System Tests 476

    Acceptance Tests 477

    Applying the Concepts at Patterson Superstore 478

    Chapter Review 478

    Chapter 13 Installation and Operations 481

    Introduction 481

    Cultural Issues and Information

    Technology Adoption 483

    Conversion 485

    Conversion Style 486

    Conversion Location 486

    Conversion Modules 487

    Selecting the Appropriate Conversion Strategy 488

    Change Management 489

    Understanding Resistance to Change 490

    Revising Management Policies 491

    Assessing Costs and Benefi ts 492

    Motivating Adoption 493

    Enabling Adoption: Training 495

    Post-Implementation Activities 497

    System Support 497

    System Maintenance 498

    Project Assessment 500

    Applying the Concepts at Patterson Superstore 502

    Chapter Review 502

    Index 507
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