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Blender 3D By Example > PACKT 원서리스트

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Blender 3D By Example
판매가격 37,000원
저자 Caudron
도서종류 외국도서
출판사 PACKT
발행언어 영어
발행일 2015-09
페이지수 334
ISBN 9781785285073
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  • 도서 정보

    도서 상세설명

    1: Straight into Blender!
    An overview of the 3D workflow
    Getting used to the navigation in Blender
    A brief introduction to the projects
    Summary

    2: Robot Toy – Modeling of an Object
    Let's start the modeling of our robot toy
    Using the basic modeling tools
    Summary

    3: Alien Character – Base Mesh Creation and Sculpting
    Understanding the sculpting process
    An introduction to sculpting
    Choosing sculpting over poly modeling
    Anatomy of a brush
    Creating a base mesh with the Skin modifier
    An introduction to artistic anatomy
    Summary

    4: Alien Character – Creating a Proper Topology and Transferring the Sculpt Details
    Why make a retopology?
    Making the retopology of the alien character
    Unwrapping UVs
    Understanding UVs
    The baking of an ambient occlusion
    Summary

    5: Haunted House – Modeling of the Scene
    Blocking the house
    Blocking the bases of the house
    Refining the blocking
    Reworking the blocking objects
    Breaking and ageing the elements
    Creation of the simulation of a stack of planks
    Modeling the environment (8 pages)
    Organizing the scene
    Summary

    6: Haunted House – Putting Colors on It
    Unwrapping UVs
    Adding colors
    Doing a quick render with Blender Internal
    Summary

    7: Haunted House – Adding Materials and Lights in Cycles
    Understanding the basic settings of Cycles
    Lighting
    Creating materials with nodes
    Creating realistic grass

    Baking textures in Cycles
    Compositing a mist pass
    Summary
    8: Rat Cowboy – Learning To Rig a Character for Animation
    An introduction to the rigging process
    Rigging the Rat Cowboy
    Skinning
    Custom shapes
    The shape keys
    Summary

    9: Rat Cowboy – Animate a Full Sequence
    Principles of animation
    Animation tools in Blender
    Preparation of the animation
    Animating the scene
    Render a quick preview of a shot
    Summary

    10: Rat Cowboy – Rendering, Compositing, and Editing
    Creating advanced materials in Cycles
    The Raw rendering phase
    Enhance a picture with compositing
    Editing the sequence with the VSE
    Introduction to the Video Sequence Editor
    Summary

    Appendix A: Index
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